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 The Barbarian Pixie(Assasins of OP)

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Hiro
I Want Dylan's Babies!
I Want Dylan's Babies!


Libra Dog
Posts : 546
Join date : 2011-12-06
Age : 24

PostSubject: The Barbarian Pixie(Assasins of OP)   Fri Jul 27, 2012 7:19 pm

Sara Coal

Female Half-Fiend Pixie Outsider 1 / Barbarian 13 / Assassin 3
Neutral Evil

Strength 21 (31 with equipment other than armor, 41 with all equipment) (+5,+10,+15)
Dexterity 26 (32 with Boots) (+8,+11)
Constitution 19 (+4)
Intelligence 22 (+6)
Wisdom 17 (+3)
Charisma 22 (+6)

Size: Small
Height: 2' 9"
Weight: 33 lb
Skin: Silvery
Eyes: Violet
Hair: Black Wavy

Total Hit Points: 179

Speed: 40 feet [barbarian]

Armor Class: 21 = 10 +8 [dexterity] +1 [small] +1 [half-fiend] +1 [pixie]

Touch AC: 19
Flat-footed: 21 [uncanny dodge]

Initiative modifier: +8(+11) = +8(+11) [dexterity]
Fortitude save: +15 = 11 [base] +4 [constitution]
Reflex save: +17(+20) = 9 [base] +8(+11) [dexterity]
Will save: +10 = 7 [base] +3 [wisdom]
Attack (handheld): +22(+27,+32)/+17/+12/+7 = 16 [base] +5(+10,+15) [strength] +1 [small]
Attack (unarmed): +22(+27,+32)/+17/+12/+7 = 16 [base] +5(+10,+15) [strength] +1 [small]
Attack (missile): +25(+28)/+20/+15/+10 = 16 [base] +8(+11) [dexterity] +1 [small]
Grapple check: +17(+22,+27)/+12/+7/+2 = 16 [base] +5(+10,+15) [strength] -4 [small]

Light load:115 lb. or less (612 lb. or less; 2448 lb. or less)
Medium load:116-230 lb.(613-1224 lb.; 2449-4896 lb.)
Heavy load:230-345 lb.(1225-1840 lb.; 4897-7360 lb.)
Lift over head:345 lb.(1840 lb.; 7360 lb.)
Lift off ground:690 lb.(3680 lb.; 14720 lb.)
Push or drag:1725 lb.(9200 lb.; 36800 lb)

Languages: Infernal Common YuanTi Shadowswyft Elven Halfling Orc Sylvan

Heavy Flail [1d8, crit 19-20/x2, 5 lb., two-handed, bludgeoning]

Ranseur [1d6, crit x3, 6 lb., two-handed, piercing]

Bastard Sword [1d8, crit 19-20/x2, 3 lb., one-handed, slashing]

Orc Double Axe [1d6/1d6, crit x3, 7 1/2 lb., two-handed, slashing]

Feats:

Dodge
Exotic Weapon Proficiency Weapon:
Leadership
Power Attack
Cleave
Quick Draw
Monkey's Grip [hand-edit as needed]

Traits:

Skill Name

Key
Ability

Skill
Modifier

Ability
Modifier

Ranks

Misc.
Modifier
Appraise Int 6 = +6

Balance Dex* 18(21) = +8(+11) +10

Bluff Cha 21 = +6 +15

Climb Str* 5(10,15) = +5(+10,+15)

Concentration Con 14 = +4 +10

Craft_1 Int 6 = +6

Craft_2 Int 6 = +6

Craft_3 Int 6 = +6

Decipher Script Int 11 = +6 +5

Diplomacy Cha 20 = +6 +10 +2 [bluff] +2 [sense motive]

Disable Device Int 11 = +6 +5

Disguise Cha 11 = +6 +5

Escape Artist Dex* 8(+11) = +8(+11)

Forgery Int 6 = +6

Gather Information Cha 16 = +6 +10

Handle Animal Cha 26 = +6 +20

Heal Wis 13 = +3 +10

Hide Dex* 27(30) = +8(+11) +15 +4 [small]

Intimidate Cha 23 =
+6
+15 +2 [bluff]

Jump Str* 14(23,28) = +5(+10,+15) +5 +4(Cool [speed 40(80)]

Listen Wis 15 = +3 +10 +2 [pixie]

Move Silently Dex* 18(21) = +8(+11) +10

Perform_1 Cha 6 = +6

Perform_2 Cha 6 = +6

Perform_3 Cha 6 = +6

Perform_4 Cha 6 = +6

Perform_5 Cha 6 = +6

Ride Dex 20(23) = +8(+11) +10 +2 [handle animal]

Search Int 8 = +6 +2 [pixie]

Sense Motive Wis 13 = +3 +10

Spot Wis 12 = +3 +7 +2 [pixie]

Survival Wis 13 = +3 +10

Swim Str** 5(10,15) = +5(+10,+15)

Use Rope Dex 8(11) = +8(+11)


* = check penalty for wearing armor

Bluff >=5 ranks gives +2 on disguise checks to act in character.

Pixie:

-4 strength, +4 dexterity, +2 intelligence, +2 charisma (already included)

Fly 60 feet (god)

Low-light vision

Free "dodge" feat

Level adjustment +4, or +6 if can use Otto's irresistible dance

Fey

Damage reduction 10/cold iron

Greater invisibility

Spell resistance 15+class level

Half-Fiend Template:

+4 strength, +4 dexterity, +2 constitution, +4 intelligence, +2 charisma

Outsider (native)

Bat wings allow flying at double the base speed

Darkvision to 60 feet

Spells

Immune to poison

Spell resistance 10+HD (maximum 35)

Damage reduction

Acid, cold, electricity, and fire resistance 10

Claw and bite attacks

+4 effective character level

Barbarian:

Illiteracy (2 skill points to learn to read)

Rage

Fast Movement (already included)

Uncanny Dodge (level 2)

Trap Sense (level 3)

Improved Uncanny Dodge (level 5)

Damage Reduction 1/- (level 7)

Damage Reduction 2/- (level 10)

Greater Rage (level 11)

Damage Reduction 3/- (level 13)

Indominitable Will (level 14)

Damage Reduction 4/- (level 16)

Tireless Rage (level 17)

Damage Reduction 5/- (level 19)

Mighty Rage (level 20)

Assassin

Hit dice d6

Average increase in attack bonuses

Slow increase in fortitude saves

Fast increase in reflex saves

Slow increase in will saves

Base 4 skill points per level

Light armor proficiency

No bonus feats


More:

Class HP rolled
Level 1: Fey 6
Level 2: Barbarian 5
Level 3: Barbarian 2
Level 4: Barbarian 5 +1 to strength
Level 5: Barbarian 12
Level 6: Barbarian 12
Level 7: Barbarian 7
Level 8: Barbarian 8 +1 to strength
Level 9: Barbarian 4
Level 10: Barbarian 5
Level 11: Barbarian 9
Level 12: Barbarian 9 +1 to constitution
Level 13: Barbarian 6
Level 14: Barbarian 4
Level 15: Assassin 6
Level 16: Assassin 5 +1 to strength
Level 17: Assassin 6


Sara Coal's Equipment:

22 lb
2 lb
1 lb
2 lb
1 lb
1 lb
1 lb
1 lb
_____
31 lb Weapons / Armor / Shield (from above)
Backpack
Bedroll
Caltrops
Mirror
Mug
Spyglass
Thieves' tools

Total

More about Sara Coal:


Last edited by Hiro on Sun Jul 29, 2012 12:51 pm; edited 2 times in total
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Trollface
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PostSubject: Re: The Barbarian Pixie(Assasins of OP)   Sat Jul 28, 2012 4:26 am

Aw man, you didn't get Otto's irresistible dance?

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His eye's erupted with the flash of an evil light, we'd lost the fight. Struck down by farce and violence.
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Hiro
I Want Dylan's Babies!
I Want Dylan's Babies!


Libra Dog
Posts : 546
Join date : 2011-12-06
Age : 24

PostSubject: Re: The Barbarian Pixie(Assasins of OP)   Sat Jul 28, 2012 1:52 pm

Yyyyyyeah I probably could have decided to get that, but that alone amps the ECL mod of Pixies from 4 to 6. Which is even less levels of characterness. D:

BACKSTORY:
Sara, unlike many Barbarians, was actually born in civilized society. However, sheee haaaad a few rather uncivilized traits for a Pixie. For one thing, it was clear she was part deman, what with the demon wings(in addition to her normal wings), her tail, and the horns on her head. Her parents tried to raise her as a normal person, but she rejected the majority of these teachings and from a young age, she ran off into the wilderness for much of her life. And in the wilderness she lived as she pleased for a long, long time. She trained her body and mind, not by normal excercises or meditation, but through hunting bigger and stronger creatures and planning new ways to bring them down. Over time she went from taking down wild animals, moving up from the little ones to wolves and bears, then moving up to wanderers traveling through her forest, and when those got too easy she started going after her prey instead of waiting for the weak ones to come to her. She started going out of her way to hunt down stronger and stronger groups, caring not who they were or what their goals were. She hasn't taken down any armies, but one of her proudest days was the time she ripped apart a party of Orcs by herself, and was where she got her prized double-axe from. Over time, she started moving into Knightfall to make her attacks, and caught the interest of a certain Assassin's guild. They contacted her, and made her their offer. She, as any reasonable and right-minded barbarian would do, tried to kill their representatives. And horribly failed. Seeing as she was completely outmatched, she tried again. And, once more, failed. Honestly quite lucky for her that they were trying to recruit her as opposed to killing her, else she wouldn't have been given the third chance to just give up and join them.
And so, seeing their clear power, far greater than her own, she acceded to their terms and joined their 'Obsidian Rose' 'Guild' organization, where she was trained in their ways. While she can and does put up a civilized Mask towards most of her new...Family, she is still very feral and untamed. There is a reason that as she's advanced within the Guild, she's earned the title of "Wild Bloom".

Of note is that early in her joining of the guild, a certain Assassin approached her, under the insane idea that she was his Familiar. A patently ridiculous idea, of course, given that he was a thief, not a scholar mage, but nevertheless he kept on presuming it true. It didn't endear her to him the first time he tried, and as yet, its only seemed to make her hate him more...And more...And more as time has gone by. To this day, she has vowed to cause the death of Zezio Zauditore Zirenze.

Bought Equipment in next post
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Hiro
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Age : 24

PostSubject: Re: The Barbarian Pixie(Assasins of OP)   Sun Jul 29, 2012 8:17 am

Funds:468,800

Pets:
Using Dylan's suggested method of pricing them at 10^HD
Wyrmling Black Dragon-10,000
Folugub-10,000
Gargoyle-10,000
Ankheg-1,000gp
Yeth Hound-1,000gp
Gelatinous Cube-10,000gp

Equipment:
Berserker's Sword-17,500gp
Dragonfang Gauntlet-28,500gp
Gauntlet of Rust-11,500gp
Amulet of Aberrant Empathy-1,400gp
Pendant of Draconic Empathy-3,300gp
Golem Armor-1,500gp (special note about Golem Armor-Because it weighs so much and it stops healing of any kind while worn, when not in use my character stores it at her home and does not keep it on her person)
Champion's Belt-22,000
Boots of Swiftness-256,000gp(AKA ohgodmymoneypouch, it screams in paaaaiiiin)
Amulet of Ooze Riding-28,000gp
Bag of Holding-Type 4-10,000


Aaaaaand I think thats it for all the stuff she owns.
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Trollface
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PostSubject: Re: The Barbarian Pixie(Assasins of OP)   Sun Jul 29, 2012 8:47 am

All totally fine. =3
Everyone remember, Hiro will smell of Wyvern poop for the entirety of the campaign. =P

(Yes Orga, Wyvern's poop. =P )

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