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 DESHI DESHI BASARA BASARA! DESHI DESHI BASARA BASARA! (Knightfall)

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Sir Orgadude of Awesomton
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PostSubject: DESHI DESHI BASARA BASARA! DESHI DESHI BASARA BASARA! (Knightfall)   Sat Jul 28, 2012 3:56 am

Blight
Male Human Monk 20 / Assassin 5
Lawful Evil
Representing Orga

Strength 20 (+5)
Dexterity 14 (+2)
Constitution 20 (+5)
Intelligence 15 (+2)
Wisdom 18 (+4)
Charisma 11 (+0)
Size: Medium
Height: 7' 4"
Weight: 380 lb
Skin: Light
Eyes: Black
Hair: None
Total Hit Points: 253

Speed: 120 feet [monk] [monk's tattoo]

Armor Class: 37 = 10 +2 [dexterity] +4 [wisdom] +9 [monk level] +4 [armor skin] +8 [fullplate]

Touch AC: 19<Someone wanna tell me how to calculate this?
Flat-footed: 35
Spell Resistance 70 = 30 [diamond soul] + 40 [mantle of epic spell resistance]
Damage Reduction 33 = 10/magic [perfect self] + 8/everything [roll with it] + 18/adamantine [ring of ironskin]
Fast Healing 6/round = 6/round [fast healing]
Initiative modifier: +6 = +2 [dexterity] +4 [improved initiative]
Fortitude save: +19 = 12 [base] +2 [epic] +5 [constitution]
Reflex save: +16 = 12 [base] +2 [epic] +2 [dexterity]
Will save: +18 = 12 [base] +2 [epic] +4 [wisdom]
Attack (handheld): +23/+18/+13 = 15 [base] +3 [epic] +5 [strength]
Attack (unarmed): +27/+22/+17 = 15 [base] +3 [epic] +5 [strength] +4 [amulet of mighty fist]
Flurry of Blows: +30/+30/+30/+25/+20 [includes strength modifier and amulet of mighty fist]
Attack (missile): +20/+16/+10 = 15 [base] +3 [epic] +2 [dexterity]
Grapple check: +27/+22/+17 = 15 [base] +3 [epic] +5 [strength] +4 [GoT]
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
133 lb. or less
134-266 lb.
267-400 lb.
400 lb.
800 lb.
2000 lb.
Languages: Common Catfolk Dark_Elf_Silent
Unarmed Damage: 2d10 +5 [strength] +4 [amulet of might fist]
Sneak Attack: 3d6
Feats:

Improved Trip [monk]
Combat Reflexes [monk]
Improved Initiative
Improved Unarmed Strike [monk]
Improved Grapple [monk]
Power Attack
Armor Skin [epic] x2
Roll with it: Damage Reduction [hand-edit as needed] x4

Fast Healing 3/round [hand-edit as needed] x2


Traits:

Musclebound
Relentless
Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Appraise Int 2 =
+2


Balance Dex* 11 =
+2
+8 -1 [musclebound] +2 [tumble]
Bluff Cha 7 =
+0
+14
Climb Str* 6 =
+5

+1 [musclebound]
Concentration Con 5 =
+5


Craft_1 Int 7 =
+2
+5
Craft_2 Int 7 =
+2
+5
Craft_3 Int 7 =
+2
+5
Diplomacy Cha 12 =
+0
+10 +2 [bluff]
Disguise Cha 4 =
+0
+4
Disable Device Int 2 =
+2
Decipher Script Int 2 =
+2
+0

Escape Artist Dex* +1 =
+2

-1 [musclebound]
Forgery Int 2 =
+2


Gather Information Cha 0 =
+0


Heal Wis 4 =
+4


Hide Dex* 13 =
+2
+12
-1 [musclebound]
Intimidate Cha 16 =
+0
+14 +2 [bluff]
Jump Str* 39 =
+5
+10 +1 [musclebound] +2 [tumble] +24 [speed 90]
Knowledge (religion) Int 10 =
+2
+8
Listen Wis 17 =
+4
+13
Move Silently Dex* 11 =
+1
+11 -1 [musclebound]
Perform_1 Cha 5 =
+0
+5
Perform_2 Cha 5 =
+0
+5
Perform_3 Cha 5 =
+0
+5
Perform_4 Cha 5 =
+0
+5
Perform_5 Cha 5 =
+0
+5
Profession (Assassin) Wis 14 =
+4
+10
Ride Dex 1 =
+2

-1 [musclebound]
Search Int 2 =
+2


Sense Motive Wis 4 =
+4


Spot Wis 21 =
+4
+17
Survival Wis 4 =
+4


Swim Str** 16 =
+5
+10 +1 [musclebound]
Tumble Dex* 16 =
+2
+13 -1 [musclebound] +2 [jump]
Use Magic Device Cha 3 =
+0
+3
Use Rope Dex 1 =
+2

-1 [musclebound]
* = check penalty for wearing armor

Bluff >=5 ranks gives +2 on disguise checks to act in character.
Craft_1 >=5 ranks gives +2 on related appraise checks.
Craft_2 >=5 ranks gives +2 on related appraise checks.
Craft_3 >=5 ranks gives +2 on related appraise checks.
Relentless trait: +2 on all fortitude checks for "endurance-feat" situations; if fail, exhausted rather than fatigued.

Human:

Extra feat at first level (already included)
Four extra skill points at first level (already included)
One extra skill point at each additional level (already included)
Monk:
AC Bonus for Wisdom

AC Bonus for level (begins level 5)

Flurry of Blows

Unarmed Strike

Fast Movement (already included)

Bonus Feats (levels 1 2 & 6)

Evasion (level 2)

Fast Movement (level 3)

Still Mind level 3)

Ki Strike (level 4)

Slow Fall (level 4)

Purity of Body (level 5)

Wholeness of Body (level 7)

Improved Evasion (level 9)

Diamond Body (level 11)

Quivering Palm (level 15)

Timeless Body (level 17)

Tongue of Sun and Moon (level 17)

Empty Body (level 19)

Perfect Self (level 20)

Assassin
Hit dice d6

Average increase in attack bonuses

Slow increase in fortitude saves

Fast increase in reflex saves

Slow increase in will saves

Base 4 skill points per level

Light armor proficiency

No bonus feats


More:




Class HP rolled
Level 1: Monk 8
Level 2: Monk 3
Level 3: Monk 6
Level 4: Monk 5 +1 to wisdom
Level 5: Monk 3
Level 6: Monk 3
Level 7: Monk 5
Level 8: Monk 8 +1 to wisdom
Level 9: Monk 7
Level 10: Monk 4
Level 11: Monk 7
Level 12: Monk 7 +1 to constitution
Level 13: Monk 8
Level 14: Monk 1
Level 15: Monk 5
Level 16: Monk 7 +1 to constitution
Level 17: Monk 8
Level 18: Monk 8
Level 19: Monk 7
Level 20: Monk 4 +1 to strength
Level 21: Assassin 1
Level 22: Assassin 6
Level 23: Assassin 2
Level 24: Assassin 1 +1 to strength
Level 25: Assassin 4

Blight's Equipment:
0 lb
2 lb
5 lb
4 lb
2 lb


1 lb
3 lb
20 lb
8 lb
_____
45 lb Weapons / Armor / Shield (from above)
Backpack
Crowbar
Grappling hook
Hammer
Ink vial
Ink pen
Lamp (common)
Rations (1 day) x3
Rope (50', hempen) x2
Spade / shovel
Crystal Mask of Dread 10,000 GPOG/ 10lb
Mantle of Epic Spell Resistance 290,000 GPOG/ 1lb
Monk's Tattoo x4 80,000 GPOG
Gauntlets of the Talon 20,000 GPOG/ 2lb
Monk's Belt 13,000 GPOG/ 1lb
Ring of the Dread Emperor Wish
Ring of Whispered Thoughts 50,000 GPOG
Ring of Vengeance 4,500 GPOG
Ring of Ironskin Wish
Bone Ring 36,000 GPOG
Flesh Ring of Scorn 8,000 GPOG
Amulet of Mighty Fists +4 96,000 GPOG
Ring of See Invisibility 15,000 GPOG

Total
More about Blight:

Very little is known of Blight, including his real name. He first appeared in Knightfall five years ago, looking for a powerful magician. He heard whispers that one such as that was a member of the assassins guild. He then searched the slums of Knightfall for another year before finding out where there headquarters were, or at least one of them. He then proceeded to hunt down and kill a target of theirs that had managed to elude them for quite some time. He left the man's body hanging from a balcony not far from their building, the words "Do you accept?" and his personal insignia, written in blood below the corpse. Begudrgingly, they accepted, not liking his flair for the dramatic, and he proceed to find ask around until he was able to meet with the sorceror Morin, who was exactly what he was looking for. See, Morin was one of the few spellcasters that had mastered the ability of warping reality completly, in order to fullfill ones desires, using a spell simply known as Wish. What would Blight want with this? Merely a few items of great importance. One of them, a ring that would grant him almost totaly immunity, the other, a ring that he once read of in his childhood and had spent quite sometime of his adult life searching for. One that had ultimatly, proven to exist only in fiction....until recently. In agreement for these items Blight swore to serve as Morrin's bodyguard and servant, within reason naturally, for ten years. And so it has been for the last two years...

GPOG: 37,500


Last edited by Sir Orgadude of Awesomton on Thu Aug 09, 2012 7:58 am; edited 4 times in total
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PostSubject: Re: DESHI DESHI BASARA BASARA! DESHI DESHI BASARA BASARA! (Knightfall)   Sat Jul 28, 2012 4:17 am

You went with twenty levels of monk in the end? That surprises me a little, but I guess you really wanted that extra spell resistance. =P

Just a quick reminder to add your item stats. You should have an additional +3 [Monk level] to AC, and +50 move speed, if I've done the math right. +3d6 sneak attack damage as an assassin. And the intimidation bonus from your mask. There's some other stuff too, but I'll leave that to you.

Other than that, looking good dude. Between the damage resistance, the fast healing and the hitpoints, I have a sneaking suspicion you're gonna be the team's meat shield. =P

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Sir Orgadude of Awesomton
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PostSubject: Re: DESHI DESHI BASARA BASARA! DESHI DESHI BASARA BASARA! (Knightfall)   Mon Jul 30, 2012 8:04 am

Done
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PostSubject: Re: DESHI DESHI BASARA BASARA! DESHI DESHI BASARA BASARA! (Knightfall)   Mon Jul 30, 2012 8:59 am

Just wanna point out, Bone Ring doesnt make you completely immune to losing levels- Just 3 per day.
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Sir Orgadude of Awesomton
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PostSubject: Re: DESHI DESHI BASARA BASARA! DESHI DESHI BASARA BASARA! (Knightfall)   Mon Jul 30, 2012 9:14 am

Where's it say that?
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PostSubject: Re: DESHI DESHI BASARA BASARA! DESHI DESHI BASARA BASARA! (Knightfall)   Mon Jul 30, 2012 9:34 am

The actual item source xD
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Sir Orgadude of Awesomton
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PostSubject: Re: DESHI DESHI BASARA BASARA! DESHI DESHI BASARA BASARA! (Knightfall)   Mon Jul 30, 2012 12:36 pm

Well, since we're getting it from the other site, I say we go with what it says. Razz
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PostSubject: Re: DESHI DESHI BASARA BASARA! DESHI DESHI BASARA BASARA! (Knightfall)   Mon Jul 30, 2012 6:40 pm

Source text trumps site info.
*Really needs to start buying books so he can uphold that rule properly*

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