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 Mordecai the Human Bard (Could work for any continuity)

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Jeebus
I Love Dylan!
I Love Dylan!


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PostSubject: Mordecai the Human Bard (Could work for any continuity)   Thu Feb 09, 2012 9:58 pm

Mordecai

Male Human Bard 1
Chaotic Good
Representing Jeebus
580XP

Strength 16 (+3)
Dexterity 16 (+3)
Constitution 14 (+2)
Intelligence 15 (+2)
Wisdom 12 (+1)
Charisma 16 (+3)

Size: Medium
Height: 5' 10"
Weight: 200 lb
Eyes: Green
Hair: Blond
Skin: Light

Total Hit Points: 8

Speed: 30 feet

Armor Class: 15 = 10 + 2 [leather] + 3 [dexterity]

Touch AC: 13
Flat-footed: 12

Initiative modifier: + 3 = + 3 [dexterity]
Fortitude save: + 2 = 0 [base] + 2 [constitution]
Reflex save: + 5 = 2 [base] + 3 [dexterity]
Will save: + 3 = 2 [base] + 1 [wisdom]
Attack (handheld): + 3 = 0 [base] + 3 [strength]
Attack (missile): + 3 = 0 [base] + 3 [dexterity]
Grapple check: + 3 = 0 [base] + 3 [strength]

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
76 lb. or less
77-153 lb.
154-230 lb.
230 lb.
460 lb.
1150 lb.

Languages: Common, Elven, Orc

Longsword [1d8, crit 19-20/x2 4 lb, one-handed, slashing]

Leather armor [light; + 2 AC; max dex + 6; check penalty 0; 15 lb.]

Feats:

Negotiator
Skill Focus (Bluff)

Skill Name

Key
Ability

Skill
Modifier

Ability
Modifier

Ranks

Misc.
Modifier
Appraise Int 2 =
+2

Balance Dex* 3 =
+3

Bluff Cha 10 =
+3
+ 4 + 3 [skill focus]
Climb Str* 3 =
+3

Concentration Con 2 =
+2

Craft_1 Int 2 =
+2

Craft_2 Int 2 =
+2

Craft_3 Int 2 =
+2

Diplomacy Cha 9 =
+3
+ 4 + 2 [negotiator]
Disguise Cha 7 =
+3
+ 4
Escape Artist Dex* 3 =
+3

Forgery Int 2 =
+2

Gather Information Cha 3 =
+3

Heal Wis 1 =
+1

Hide Dex* 3 =
+3

Intimidate Cha 3 =
+3

Jump Str* 3 =
+3

Knowledge (history) Int 6 =
+2
+ 4
Knowledge (local) Int 6 =
+2
+ 4
Knowledge (nobility) Int 6 =
+2
+ 4
Listen Wis 1 =
+1

Move Silently Dex* 7 =
+3
+ 4
Perform(Auritory) Cha 7 =
+3
+ 4
Perform_2 Cha 3 =
+3

Perform_3 Cha 3 =
+3

Perform_4 Cha 3 =
+3

Perform_5 Cha 3 =
+3

Ride Dex 3 =
+3

Search Int 2 =
+2

Sense Motive Wis 3 =
+1
+ 2 [negotiator]
Spot Wis 1 =
+1

Survival Wis 1 =
+1

Swim Str** 3 =
+3

Use Magic Device Cha 7 =
+3
+ 4
Use Rope Dex 3 =
+3


* = check penalty for wearing armor

Zero-level Bard spells: 2 per day

Human

Extra feat at first level (already included)
Four extra skill points at first level (already included)
One extra skill point at each additional level (already included)

Bard

Bardic Knowledge

Bardic Music

Can know only limited numbers of spells

High charisma gains bonus spells daily

Class HP rolled
Level 1: Bard 6


Mordecai's Equipment:

19 lb
3 lb
2 lb
_____
24 lb Weapons / Armor / Shield (from above)
Musical instrument
Spell component pouch

Total

More about Mordecai:

(This is primarily because screw you Dylan, Bards are awesome <3)


Last edited by Jeebus on Tue Apr 24, 2012 9:04 pm; edited 3 times in total
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Trollface
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PostSubject: Re: Mordecai the Human Bard (Could work for any continuity)   Thu Feb 09, 2012 11:08 pm

OhGodABardWhyWouldYouDoThisToMeJeebus? =P

^Examples of good character design, the character is designed with things in mind other than bashing things with a club until they die. He doesn't have over nine thousand strength, and has feats that are not purely designed to make him hit things harder. I hate to sit here saying that I'm impressed with a bard, but, I mean, someone knows their class well.

Also, nice to see you Jeebus. Who's the smart person that invited you?

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PostSubject: Re: Mordecai the Human Bard (Could work for any continuity)   Thu Feb 09, 2012 11:16 pm

Twas Red, mentioned there was a DnD forum kicking about and I cant pass up a good campaign or two xD
But yeah I love the Bard simply because he makes a good 5th man so to speak, doesn't fill his own niche he just rocks at everything.
Any campaigns I could slot into at all currently?
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PostSubject: Re: Mordecai the Human Bard (Could work for any continuity)   Thu Feb 09, 2012 11:23 pm

I figure there's space for a first level character like this in The Den of Terror. You may have a lot of reading to do though. You know how it goes, they've not even made it out of the first fight and they're like, thirty pages in. *Rolls eyes*

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Jeebus
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PostSubject: Re: Mordecai the Human Bard (Could work for any continuity)   Thu Feb 09, 2012 11:28 pm

Nice man, well if you could slot me in wherever into it just let me know(Tend to leave it to the GM to throw in a character after the start, you know how it is)
Admittedly, level 1 best im gonna do is inspire some confidence but hey thats what Bards do Razz
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PostSubject: Re: Mordecai the Human Bard (Could work for any continuity)   Thu Feb 09, 2012 11:32 pm

For once, I actually think that'd be fairly useful. There's five other player characters, so that should really start to be useful early on. ^_^

And, if I can ask you for some quick backstory, that'd be awesome.

And, any chance I can get contact details off you? Skype kills my internet down in this dingy basement.

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Jeebus
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PostSubject: Re: Mordecai the Human Bard (Could work for any continuity)   Thu Feb 09, 2012 11:35 pm

Let's see... Im currently on AIM, Skype and CAN be on MSN if really need be.
lordjeebusx on AIM, [APPARENTLY REDACTED AS I CANNOT POST LINKS FOR SOME REASON] on MSN and lordjeebus1 on skype.
I'll throw you a backstory ASAP, how extensive and is it the standard DnD world?
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PostSubject: Re: Mordecai the Human Bard (Could work for any continuity)   Thu Feb 09, 2012 11:40 pm

Not too extensive, and not the standard world. I don't have the patience to learn shit, so I very rarely use standard world. =P

Hrm, I'll see what I can get working and message you shortly.
I have no idea what the thing with links is. Nik mentioned a similar problem when he first joined, as I recall. Possibly the forum doesn't allow link posting within the first 24 hours? I'm not entirely sure. I'll look into it.

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PostSubject: Re: Mordecai the Human Bard (Could work for any continuity)   Thu Feb 09, 2012 11:49 pm

Bit of backstory I guess:
Mordecai is well, an average human of 20 years of age. His father was an adventurer(Fighter) in his youth but settled down when Mordecai's mother fell pregnant. Mordecai had originally trained to be a fighter like his father but he very quickly got bored of it and thus became a Bard given his love of storytelling. Mordecai has low skill in playing an actual instrument as his Perform skill is Auritory(Spoken word, his Bardic powers are done through speech and/or singing). He does carry his father's old longsword for the sake of sentiment, it was once enchanted and seems like it still is for Mordecai's father but when Mordecai uses it it is just a base sword.

Lemme know if any of that sucks
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PostSubject: Re: Mordecai the Human Bard (Could work for any continuity)   Fri Feb 10, 2012 12:02 am

Nope, that all works well for me. ^_^

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PostSubject: Re: Mordecai the Human Bard (Could work for any continuity)   Fri Feb 10, 2012 12:10 am

Oh and the four spells I know will be...
Daze, Lullaby, Read Magic and Prestidigitation(i've always noticed that every time I play a bard I never use my damn spells at level 1, lets see if I can change that.)
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PostSubject: Re: Mordecai the Human Bard (Could work for any continuity)   Fri Feb 10, 2012 12:29 am

=D

You have no idea how much I approve of those choices. You really know how to play your class, huh?

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PostSubject: Re: Mordecai the Human Bard (Could work for any continuity)   Fri Feb 10, 2012 12:50 am

My friend I adore the Bard, especially the sheer and outright use in the actual Roleplaying xD
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PostSubject: Re: Mordecai the Human Bard (Could work for any continuity)   Fri Feb 10, 2012 1:19 am

Knowledge based classes have their uses. I just have an aversion to any class designed to work better in larger parties. Used to playing small groups.

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PostSubject: Re: Mordecai the Human Bard (Could work for any continuity)   Fri Feb 10, 2012 1:39 am

I find it varies from group to group. My current irl group is playing 4e and has 7 players. It's just too big for a game that barely promotes roleplaying regardless.
Gladly the DM seems to have adopted me as the main character so it doesnt affect me too much but still it can get weird.
But uhm yeah let me know when I can join the game, just catching up now
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PostSubject: Re: Mordecai the Human Bard (Could work for any continuity)   Fri Feb 10, 2012 1:43 am

Will do.

And, 4e? Ew. =P

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PostSubject: Re: Mordecai the Human Bard (Could work for any continuity)   Fri Feb 10, 2012 1:52 am

It's pleasant enough, i've got pros and cons of both if im honest. Plus its easy to teach beginners because the rules dont cover anything thats not "HIT IT"
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PostSubject: Re: Mordecai the Human Bard (Could work for any continuity)   Fri Feb 10, 2012 2:28 am

I guess, but I mean, that's really something I don't like about it. Plus, y'know. Players are so OP in it. 3.5 is what I started out with, and it's always worked beautifully for me.
Then again, maybe fifth will be fun? We'll see.

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PostSubject: Re: Mordecai the Human Bard (Could work for any continuity)   Fri Feb 10, 2012 3:26 am

Aye well when it comes out we can run a stylish game here xD
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PostSubject: Re: Mordecai the Human Bard (Could work for any continuity)   Fri Jun 15, 2012 9:51 am

Jeebus carried out 1 launched of one d6 (Image not informed.) :
2
+2
Hit die
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