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 Goran Falzer

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Sir Orgadude of Awesomton
I Had Dylan's Babies For Dinner!
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Age : 24
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PostSubject: Goran Falzer   Mon Mar 26, 2012 4:38 am

Goran Falzer the Crafty

Male Half-Dragon Deathless Human Sorcerer 2
Lawful Good

Strength 24 (+7)
Dexterity 15 (+2)
Constitution --- [deathless]
Intelligence 22 (+6)
Wisdom 15 (+2)
Charisma 24 (+7)

Size: Medium
Height: 5' 7"
Weight: 280 lb
Skin: Copper
Eyes: Red
Hair: Black; Average Beard

Total Hit Points: 28

Speed: 30 feet

Armor Class: 19 = 10 +3 [studded] +2 [dexterity] +4 [half-dragon]

Touch AC: 12
Flat-footed: 17

Initiative modifier: +2 = +2 [dexterity]
Fortitude save: +0 = 0 [base]
Reflex save: -1 = 0 [base] +2 [dexterity] -3 [poor reflexes]
Will save: +5 = 3 [base] +2 [wisdom]
Attack (handheld): +9 = 2 [base] +7 [strength]
Attack (unarmed): +9 = 2 [base] +7 [strength]
Attack (missile): +4 = 2 [base] +2 [dexterity]
Grapple check: +9 = 2 [base] +7 [strength]

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
233 lb. or less
234-466 lb.
467-700 lb.
700 lb.
1400 lb.
3500 lb.

Languages: Common Catfolk Dwarven Elven Goblin Orc Celestial

Scythe [2d4, crit x4, 10 lb., two-handed, piercing or slashing]

Studded armor [light; +3 AC; max dex +5; check penalty -1; 20 lb.; arcane spell failure 15%]

Hawk familiar

Feats:

Armor Proficiency (light)
Combat Casting
Eschew Materials
Martial Weapon Proficiency Weapon:
Murky-Eyed [flaw]
Poor Reflexes [flaw]

Traits:

Skill Name

Key
Ability

Skill
Modifier

Ability
Modifier

Ranks

Misc.
Modifier
Appraise Int 6 =
+6

Balance Dex* 2 =
+2

Bluff Cha 10 =
+7
+3
Climb Str* 7 =
+7

Concentration Cha [deathless] 7 =
+7

Craft_1 Int 6 =
+6

Craft_2 Int 6 =
+6

Craft_3 Int 6 =
+6

Diplomacy Cha 9 =
+7
+2
Disguise Cha 7 =
+7

Escape Artist Dex* 2 =
+2

Forgery Int 6 =
+6

Gather Information Cha 7 =
+7

Heal Wis 2 =
+2

Hide Dex* 2 =
+2

Intimidate Cha 7 =
+7

Jump Str* 8 =
+7
+1
Knowledge (arcana) Int 8 =
+6
+2
Knowledge (architecture) Int 7 =
+6
+1
Knowledge (dungeoneering) Int 7 =
+6
+1
Knowledge (geography) Int 7 =
+6
+1
Knowledge (history) Int 7 =
+6
+1
Knowledge (local) Int 7 =
+6
+1
Knowledge (nature) Int 7 =
+6
+1
Knowledge (nobility) Int 7 =
+6
+1
Knowledge (religion) Int 7 =
+6
+1
Knowledge (planes) Int 7 =
+6
+1
Listen Wis 3 =
+2
+1
Move Silently Dex* 2 =
+2

Perform_1 Cha 7 =
+7

Perform_2 Cha 7 =
+7

Perform_3 Cha 7 =
+7

Perform_4 Cha 7 =
+7

Perform_5 Cha 7 =
+7

Profession Wis 7 =
+2
+5
Ride Dex 2 =
+2

Search Int 7 =
+6
+1
Sense Motive Wis 2 =
+2

Spot Wis 3 =
+2
+1
Survival Wis 2 =
+2

Swim Str** 7 =
+7

Use Rope Dex 2 =
+2



* = check penalty for wearing armor

The hawk confers +3 on spot checks in well-lit conditions.
If the familiar is within reach, +2 on spot and listen ("alertness").

Zero-level Sorcerer spells: 6 per day

Disrupt Undead

Prestidigitation

Acid Splash

Daze

Read Magic

First-level Sorcerer spells: 6 (4+2) per day

Magic Missile

Mage Armor

Human:

Extra feat at first level (already included)
Four extra skill points at first level (already included)
One extra skill point at each additional level (already included)

Deathless:

+4 strength, +2 dexterity, +2 intelligence, +4 charisma (already included)

Good-aligned with d12; usual undead traits

Turned by evil clerics, recruited by good clerics

Healed by positive energy, "Disrupt undead" and so forth.

Abilities must be highly variable.

Turn resistance (+7)

Spell resistance (14)

Damage reduction 5/magic

Half-Dragon Template:

+8 strength, +2 intelligence, +2 constitution, +2 charisma (already included)

Darkvision (see 60 feet in pitch-dark)

Breath attack once per day

Fire: Red (30' cone 6d10 DC 19), Brass (60' line 3d6 DC 17), Gold (30' cone, 6d10 DC 20)
Acid: Black (60' line 6d4 DC 17), Copper (60' line 6d4 DC 17)
Cold: White (30' cone 3d6 DC 16), Silver (30' cone 6d8 DC 18)
Electricity: Blue (60' line 6d8 DC 18), Bronze (60' line 6d6 DC 18)
Gas: Green (30' cone 6d6 DC 17)
Damage Immunity

Fire: Red, Brass, Gold
Acid: Black, Copper, Green
Cold: White, Silver
Electricity: Blue, Bronze
+4 natural armor bonus (already included)

Wings

Hit dice increases one dice type to maximum of d12

Level adjustment +3

Sorcerer:

Familiar / Alertness, etc.

Can know only limited numbers of spells

High charisma gains bonus spells daily

Class HP rolled
Level 1: Sorcerer 6
Level 2: Sorcerer 8


Goran Falzer's Equipment:

30 lb
2 lb

4 lb

5 lb

4 lb
2 lb
8 lb
20 lb
8 lb
2 lb
_____
85 lb Weapons / Armor / Shield (from above)
Backpack
Bottle
Chain (10 feet) x2
Chalk
Crowbar
Flint and steel
Grappling hook
Locks x2
Manacles x4
Rope (50', hempen) x2
Spade / shovel
Spell component pouch

Total

Hawk familiar: Str 6 Dex 17 Con 10 Int 6 Wis 14 Chr 6; Hit points: 7; Initiative +3 (dex); Speed 10 ft., fly 60 ft. (average); AC: 18 (+2 size, +3 dex, +2 natural, +1 level); Claws +5 melee, Claws 1d4-2; Fort +2, Ref +5, Will +5, Listen +6, Spot +6, weapon finesse (claws) Alertness feat when in arm's reach; improved evasion; share spells; empathic link;

More about Goran Falzer:


Last edited by Sir Orgadude of Awesomton on Wed Mar 28, 2012 9:38 am; edited 1 time in total
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Hiro
I Want Dylan's Babies!
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Age : 24

PostSubject: Re: Goran Falzer   Tue Mar 27, 2012 2:34 pm

So, apparently the character generator doesn't add any of the Deathless abilities/stats including their health bonus or stat boosts. So, assuming Jeebus is cool with it, I'll edit it them in tomorrow(along with his spells known and his bio) since doing it on the phone is just a pain in the ass. Also, from what I can tell they don't have a level adjustment. So, Iunno. I guess that's also up to Jeebus.

Deathless wiki page
http://www.dandwiki.com/wiki/Deathless_(3.5e_Template)


EDIT: GODDAMN IT YOU STUPID PHONE I LOGGED HIRO OUT! *RAGE*
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Jeebus
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PostSubject: Re: Goran Falzer   Thu Mar 29, 2012 11:03 pm

Seems fine
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Hiro
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Age : 24

PostSubject: Re: Goran Falzer   Fri Mar 30, 2012 10:41 am

Bio: Falzer was once a senator of his country, Zeltrin. He had a nice house, a nice job, and he was married to the love of his life. He believed in doing what was best, even if his fellow politicians didn't. Eventually this do good ideal of his led to his fellows in parliament setting to ruin his life. They did this by hiring mercenaries to kill his wife and frame it on him. As, well they heaped on several other murders that they had commuted to increase their power, added to it. He was imprisoned for many years. While their he slowly went mad. He became as feral as those that surrounded him. Eventually he found out who had killed his wife and he made it his life's work to hunt them down and rip them apart. So, after ten years of imprisonment, he managed to escape his jailors during a large prison riot. He fled into the forests and began preparing himself. Unfortunately, it was not meant to Three years after his escaped he was killed while attempting to kill one of the mercenaries. He was buried in a shallow grave and quickly forgotten. Except, the gods found his plight amusing. And so they brought him back as a Deathless, enabling him to continue his quest of vengeance, and his torment. And so now he walks the world, decayed and skeletal being his face forever that of a grinning skull, dishing out holy justice on the unlawful and just generally being a badass.

Yeah, I probably could have wrote that better but this phone really sucks and the muses just weren't singing as clearly to me this night. Maybe I'll write you guys a story about him of something meh. Also, hebasically looks like Death. Black robes, skeletal wings and skeleton body and such. And of course the scythe.
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Sir Orgadude of Awesomton
I Had Dylan's Babies For Dinner!
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Aries Dog
Posts : 1348
Join date : 2011-12-07
Age : 24
Location : Definitly not right outside your window.

PostSubject: Re: Goran Falzer   Fri Mar 30, 2012 10:43 am

GodDAMMIT I hate this phone. Yeah, that up there was me. Sorry for the confusion. -_-
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