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 Marcus (MotS(Dylan, don't hate me!))

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Thunderscreamer
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PostSubject: Marcus (MotS(Dylan, don't hate me!))   Mon Mar 26, 2012 9:01 am

Marcus Tiberius Eleena

Male Raptoran Paladin 5
Lawful Good
Representing Thundersceamer

Strength 18 (+4) <18>
Dexterity 14 (+2) <12>
Constitution 15 (+2) <17>
Intelligence 16 (+3) <16>
Wisdom 18 (+4) <16>
Charisma 14 (+2) <14>

Size: Medium
Height: 6' 2"
Weight: 160 lb
Skin: Light
Eyes: Blue
Hair: Black, Straight; Beardless

Total Hit Points: 35

Speed: 30 feet [armor] [quick]

Armor Class: 18 = 10 +5 [breastplate] +2 [heavy steel] +1 [dexterity]

Touch AC: 11
Flat-footed: 17

Initiative modifier: +1 = +1 [dexterity]
Fortitude save: +10 = 4 [base] +3 [constitution] +2 [paladin charisma] +1 [hardy]
Reflex save: +3 = 1 [base] +1 [dexterity] -1 [hardy] +2 [paladin charisma]
Will save: +6 = 1 [base] +3 [wisdom] +2 [paladin charisma]
Attack (handheld): +8 = 4 [base] +4 [strength]
Attack (unarmed): +8 = 4 [base] +4 [strength]
Attack (missile): +5 = 4 [base] +1 [dexterity]
Grapple check: +8 = 4 [base] +4 [strength]

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
100 lb. or less
101-200 lb.
201-300 lb.
300 lb.
600 lb.
1500 lb.

Languages: Common Draconic Raptoran Elven Sylvan

Throwing Axe [1d6, crit x2, range inc 10 ft., 2 lb, light, slashing]

Small Falchion [1d6, crit 18-20/x2, 4 lb, one-handed (in the hands of a medium creature), slashing]
(http://www.dandwiki.com/wiki/SRD:Falchion)
Glaive [1d10, crit x3, 10 lb., two-handed, slashing]

Composite Longbow [1d8, crit x3, range incr. 100 ft., 3 lb, piercing]

Breast plate [medium; +5 AC; max dex +3; check penalty -4; 30 lb.]

Heavy Steel Shield [+2 AC; check penalty -1; hardness 10; hp 20; 15 lb.]

Feats:

Endurance
Power Attack

Traits:

Hardy
Quick

Skill Name

Key
Ability

Skill
Modifier

Ability
Modifier

Ranks

Misc.
Modifier
Appraise Int 3 =
+3

Balance Dex* 3 =
+2
+1
Bluff Cha 2 =
+2

Climb Str* 7 =
+4
+1 +2 [raptoran]
Concentration Con 4 =
+2
+2
Craft_1 Int 3 =
+3

Craft_2 Int 3 =
+3

Craft_3 Int 3 =
+3

Diplomacy Cha 2 =
+2

Disguise Cha 2 =
+2

Escape Artist Dex* 2 =
+2

Forgery Int 3 =
+3

Gather Information Cha 2 =
+2

Handle Animal Cha 4 =
+2
+2
Heal Wis 4 =
+4

Hide Dex* 2 =
+2

Intimidate Cha 2 =
+2

Jump Str* 16 =
+4
+2 +10 [raptoran]
Knowledge (nobility) Int 4 =
+3
+1
Knowledge (religion) Int 4 =
+3
+1
Listen Wis 6 =
+4
+2
Move Silently Dex* 2 =
+2

Perform_1 Cha 2 =
+2

Perform_2 Cha 2 =
+2

Perform_3 Cha 2 =
+2

Perform_4 Cha 2 =
+2

Perform_5 Cha 2 =
+2

Ride Dex 5 =
+2
+3
Search Int 5 =
+3
+2
Sense Motive Wis 6 =
+4
+2
Spot Wis 8 =
+4
+2 +2 [raptoran]
Survival Wis 4 =
+4

Swim Str** 5 =
+4
+1
Use Rope Dex 2 =
+2

Control Shape Wis 6 =
4
+2

* = check penalty for wearing armor

First-level Paladin spells: 1 (0+1) per day

Raptoran:

Winged humanoids noted for deep thought.

Their trademark footbow is a martial weapon.

Wings give +10 on jump; also get +2 on climb and spot.

Air spells at +1 caster level.

Low-light vision.

Never take falling damage if conscious; maximum 1d6 if unconscious

Always know which direction is north.

Limited ability to fly develops as levels increase.


Paladin:

Aura of Good

Detect Evil

Smite Evil (1x/day; add +2 to melee attack roll, paladin levels to damage)

Divine Grace (level 2)

Lay on Hands (level 2)

Aura of Courage (level 3)

Divine Health (level 3)

Turn Undead (level 4) (5x/day)

Special Mount (level 5)

Remove Disease (level 6)

Code of Conduct / Association

High wisdom gains bonus spells daily

Class HP rolled
Level 1: Paladin 9
Level 2: Paladin 4
Level 3: Paladin 2
Level 4: Paladin 8 +1 to wisdom


Marcus Tiberius Eleena's Equipment:

64 lb
6 lb
2 lb
5 lb


5 lb
1 lb

5 lb
1 lb
_____
89 lb Weapons / Armor / Shield (from above)
Arrows (quiver of 20) x2
Backpack
Bedroll
Bottle
Flint and steel
Rations (1 day) x5
Spyglass
Signal Whistle (making a hawk-like noise)
Torches x5
Holy symbol (silver)

Total

More about Marcus Tiberius Eleena: Marcus awoke in prison knowing nothing. Not who he was, not what he was doing there, not even his own name. All he knew was that he felt naked and alone, like he had lost a very important earlier life.

As I rp him, he may come into contact with things that are from his life and he'll remember stuff. One of the things I plan on bringing in is his steed when he levels up. However Jeebus, I'm giving you full reigns on his past, with the exception on what's laid out here.


Last edited by Thunderscreamer on Thu Mar 29, 2012 8:38 am; edited 4 times in total
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Trollface
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PostSubject: Re: Marcus (MotS(Dylan, don't hate me!))   Mon Mar 26, 2012 9:04 am

^Talk about OP homebrew races. =P

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Thunderscreamer
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PostSubject: Re: Marcus (MotS(Dylan, don't hate me!))   Mon Mar 26, 2012 9:15 am

Actually he's not as good as Averial.
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PostSubject: Re: Marcus (MotS(Dylan, don't hate me!))   Mon Mar 26, 2012 9:20 am

Never mind. It looked homebrew, but I guess it isn't? This surprises me somewhat.

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Thunderscreamer
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PostSubject: Re: Marcus (MotS(Dylan, don't hate me!))   Mon Mar 26, 2012 9:26 am

It also didn't give me my +2Dex +2Wis and my -2 Con, but I'm nervous about hand editing.

Hey wait a minute, am I effective level 4?
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PostSubject: Re: Marcus (MotS(Dylan, don't hate me!))   Mon Mar 26, 2012 11:04 am

Yes
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PostSubject: Re: Marcus (MotS(Dylan, don't hate me!))   Mon Mar 26, 2012 12:02 pm

Well you know what? I am now an actual level 5.
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PostSubject: Re: Marcus (MotS(Dylan, don't hate me!))   Mon Mar 26, 2012 11:02 pm

Oh wow, I... I wasn't paying attention when I read this originally... we have two divine spellcasters now. Which can work, don't get me wrong. It never hurts to have multiple healers. But... you're the inferior caster as well as being the inferior tank? I'm not sure how a Paladin even manages to be a worse tank than a cleric. =P
Suddenly I'm understanding why the title references me. =P

Oh well. No big deal, I can put up with a little redundancy if we have two healers on the team. So, that gives us an arcane, two divine/tank, and I'm expecting Hiro to roll rogue. Am... Am I gonna get to play DPS? You guys are totally the best.

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Thunderscreamer
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PostSubject: Re: Marcus (MotS(Dylan, don't hate me!))   Tue Mar 27, 2012 8:16 am

He's not meant to be a healer...

Anyway, would it be bad if I made something different?
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PostSubject: Re: Marcus (MotS(Dylan, don't hate me!))   Wed Mar 28, 2012 2:13 am

Paladins => Lay on Hands => Healer whether you like it or not. =P

And, it's not bad, so long as you can make a party work with whatever you bring to it. You can call the character what you like, but at the end of the day, I'll see it as the same thing I always see Paladins as. A crappy healer, but a decent tank.

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Jeebus
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PostSubject: Re: Marcus (MotS(Dylan, don't hate me!))   Thu Mar 29, 2012 11:02 pm

Seems fine still. I would prefer you only had the one character though.
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PostSubject: Re: Marcus (MotS(Dylan, don't hate me!))   Fri Mar 30, 2012 8:29 am

I think Latra would be a better choice due to overlapping skills, so, when you say the one character, are you referring to specifically Marcus?
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Jeebus
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PostSubject: Re: Marcus (MotS(Dylan, don't hate me!))   Fri Mar 30, 2012 8:32 am

No it's your call on one or the other. They both seem fine
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