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 Mog (MFDC)

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Jeebus
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I Love Dylan!


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Posts : 449
Join date : 2012-02-09
Age : 25
Location : Engerland

PostSubject: Mog (MFDC)   Mon Mar 26, 2012 9:42 am

Mog

Male Weretiger Catkin Wilder 10
Chaotic Good

Strength 16 (+3)
Dexterity 14 (+2)
Constitution 16 (+3)
Intelligence 14 (+2)
Wisdom 14 (+2)
Charisma 20 (+5)

Size: Small
Height: 2' 10"
Weight: 40 lb
Skin: Gray
Eyes: Amber
Hair: Red Straight

Total Hit Points: 127 [includes 63 for lycanthropy]

Speed: 30 feet

Armor Class: 13 = 10 +2 [dexterity] +1 [small]

Touch AC: 13
Flat-footed: 11

Initiative modifier: +6 = +2 [dexterity] +4 [improved initiative]
Fortitude save: +13 = 8 [base] +3 [constitution] +2 [great fortitude]
Reflex save: +12 = 8 [base] +2 [dexterity] +2 [lightning reflexes]
Will save: +16 = 12 [base] +2 [wisdom] +2 [iron will]
Attack (handheld): +15/+10/+5 = 11 [base] +3 [strength] +1 [small]
Attack (unarmed): +15/+10/+5 = 11 [base] +3 [strength] +1 [small]
Attack (missile): +14/+9/+4 = 11 [base] +2 [dexterity] +1 [small]
Grapple check: +10/+5/+0 = 11 [base] +3 [strength] -4 [small]

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
57 lb. or less
58-115 lb.
116-173 lb.
173 lb.
345 lb.
863 lb.

Languages: Common Catfolk Elven

Feats:

Alertness
Great Fortitude
Improved Initiative
Iron Will
Lightning Reflexes
Expanded Knowledge x3 [psionic]

Traits:

Skill Name

Key
Ability

Skill
Modifier

Ability
Modifier

Ranks

Misc.
Modifier
Appraise Int 2 =
+2

Balance Dex* 21 =
+2
+13 +2 [tumble] +4 [weretiger]
Bluff Cha 18 =
+5
+13
Climb Str* 16 =
+3
+13
Concentration Con 3 =
+3

Craft_1 Int 2 =
+2

Craft_2 Int 2 =
+2

Craft_3 Int 2 =
+2

Diplomacy Cha 7 =
+5
+2 [bluff]
Disguise Cha 5 =
+5

Escape Artist Dex* 2 =
+2

Forgery Int 2 =
+2

Gather Information Cha 5 =
+5

Heal Wis 2 =
+2

Hide Dex* 23 =
+2
+13 +4 [small] +4 [weretiger]
Intimidate Cha 7 =
+5
+2 [bluff]
Jump Str* 18 =
+3
+13 +2 [tumble]
Listen Wis 4 =
+2
+2 [alertness]
Move Silently Dex* 6 =
+2
+4 [weretiger]
Perform_1 Cha 5 =
+5

Perform_2 Cha 5 =
+5

Perform_3 Cha 5 =
+5

Perform_4 Cha 5 =
+5

Perform_5 Cha 5 =
+5

Ride Dex 2 =
+2

Search Int 2 =
+2

Sense Motive Wis 2 =
+2

Spot Wis 4 =
+2
+2 [alertness]
Survival Wis 2 =
+2

Swim Str** 3 =
+3

Tumble Dex* 17 =
+2
+13 +2 [jump]
Use Rope Dex 2 =
+2

Autohypnosis Wis 7 =
+2
+5
Knowledge
(psionics) Int 10 =
+2
+6 +2 [autohypnosis]
Psicraft Int 17 =
+2
+13 +2 [know psi]
Control Shape Wis 2 =
2
+0

* = check penalty for wearing armor

Bluff >=5 ranks gives +2 on disguise checks to act in character.
Psicraft >=5 ranks gives +2 on Use Psionic Device for power stones.

Catkin:

Unfamiliar race. Adjustments already included.

-2 strength

+2 dexterity

+0 constitution

+0 intelligence

-2 wisdom

+2 charisma

Edit sheet & write details here as needed.


Be sure to know bonuses to skills, special abilities, low-light / dark vision, and any natural armor class bonus.


Weretiger:

Lycanthropes gain the shapechanger subtype

Lycanthropes add HP, attack bonuses, and saves for the base creature and the base animal.

Lycanthropy imparts +2 wisdom (already included)

Changing form is a standard action.

Communicates with normal and dire forms of the base animal.

Low-light vision and scent.

Free "Iron Will" feat.

There are (2+intelligence modifier, minimum 1) skill points for each HD of the base animal.

Keeps racial bonuses to skills for both creature and base animal.

Keeps base animal's feats, though if humanoid form does not qualify, may not use in humanoid form.

Feats are awarded combining the animal and base creature's levels.

Natural armor class bonus increases by +2 in humanoid form.

Natural armor class in hybrid form is human or animal, whichever is better.

Size in hybrid form is the larger of the base creature and base animal.

Has the base creature's speed in hybrid form.

Hybrid form has a bite and two claw attacks.

Hybrid form can cast spells so long as they do not have a verbal component.

Animal form can cast spells so long as they do not have a verbal or somatic component. (Ask your referee about material components.)

Natural lycanthropes in hybrid and animal form have damage reduction 10/silver.

Afflicted lycanthropes in hybrid and animal form have damage reduction 5/silver.

The tiger's move is 40 feet.

Transforming to weretiger or hybrid gives +12 strength, +4 dexterity, +6 constitution.

Increased strength gives +6 to hit and damage and on grapples, as well as strength checks.

Increased dexterity gives +2 on initiative and reflex saves, as well as dexterity checks.

Increased constitution gives +3 on fortitude saves, as well as constitution checks.

Two claw attacks 1d4+strength bonus, and one bite at -5 for 1d6+half strength bonus.

In tiger form, improved grab (if hit large or smaller creature, may try to start grapple without provoking attack of opportunity). If it gets a hold, try rake x2 with hind legs for 1d8+strength. Can also rake if pounces.

Balance, hide, listen, move silently, search, spot, swim are class skills.

+4 on balance, hide, and move silently in any form. Hide improves to +8 in tall grass.

Free "Alertness" feat according to system reference documents.

Wilder:

Write your psi abilities on your own.

Class HP rolled
Level 1: Wilder 6
Level 2: Wilder 4
Level 3: Wilder 2
Level 4: Wilder 6 +1 to charisma
Level 5: Wilder 1
Level 6: Wilder 1
Level 7: Wilder 1
Level 8: Wilder 2 +1 to wisdom
Level 9: Wilder 5
Level 10: Wilder 6

113 Power Points/Day:

88
25
88 [wilder]
25 [charisma bonus]


Mog's Equipment:

0 lb
_____
0 lb Weapons / Armor / Shield (from above)

Total

More about Mog:

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Trollface
Swiftyuki was here.
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Location : Lurking in the shadows.

PostSubject: Re: Mog (MFDC)   Mon Mar 26, 2012 9:46 am

Approved, given a little backstory. Just so long as you end up on ship, you're fine.
Ugh. This means I have to do a huge backstory explanation, doesn't it?
Psychic stuff happens! Now you're on a military ship! Go! =P
That's the best you're getting from me at... quarter to twelve when I have no MD to keep me conscious. =P

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Jeebus
I Love Dylan!
I Love Dylan!


Sagittarius Monkey
Posts : 449
Join date : 2012-02-09
Age : 25
Location : Engerland

PostSubject: Re: Mog (MFDC)   Thu Mar 29, 2012 8:45 pm

Regular Powers:
Level 1:
Attraction
Inertial Armour

Level 2:
Inflict Pain

Level 3:
Energy Bolt

Level 4:
Death Urge

Level 5:
Psychic Crush

Expanded Knowledge Powers
Astral Construct
Body Adjustment
Schism

So I learned to build a Wilder Smile


Last edited by Jeebus on Thu Mar 29, 2012 11:59 pm; edited 1 time in total
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Jeebus
I Love Dylan!
I Love Dylan!


Sagittarius Monkey
Posts : 449
Join date : 2012-02-09
Age : 25
Location : Engerland

PostSubject: Re: Mog (MFDC)   Thu Mar 29, 2012 10:59 pm

Bio: Mog was born to weretiger catkin parents who promoted his adventurous psychic powurrs. Due to UNDETERMINED EVENTS Mog is now dossing about on the ship, doing whatever.
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Trollface
Swiftyuki was here.
Swiftyuki was here.
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Posts : 2503
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Location : Lurking in the shadows.

PostSubject: Re: Mog (MFDC)   Fri Mar 30, 2012 12:42 am

That is a pretty awesome selection of powers. ^_^
Also, I can see Death Urge as being so, so fun to work with. ^_^

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Jeebus
I Love Dylan!
I Love Dylan!


Sagittarius Monkey
Posts : 449
Join date : 2012-02-09
Age : 25
Location : Engerland

PostSubject: Re: Mog (MFDC)   Fri Mar 30, 2012 12:44 am

Im not even fully sure what im gonna abuse most. It's all so wonderful. That and the free augments given by my Wild Surge just make everything beautiful. :')
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