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 The Token-Opposed-Alignment Character(Relax, he's not evil, MotS)

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Hiro
I Want Dylan's Babies!
I Want Dylan's Babies!


Libra Dog
Posts : 546
Join date : 2011-12-06
Age : 23

PostSubject: The Token-Opposed-Alignment Character(Relax, he's not evil, MotS)   Thu Mar 29, 2012 1:44 pm

Hiro Dark the Discerning

Male Human Dread Necromancer 5
Chaotic Neutral

Strength 11 (+0)
Dexterity 14 (+2)
Constitution 14 (+2)
Intelligence 17 (+3)
Wisdom 16 (+3)
Charisma 17 (+3)

Size: Medium
Height: 6' 3"
Weight: 185 lb
Skin: Pale
Eyes: Red
Hair: Black

Total Hit Points: 33

Speed: 30 feet

Armor Class: 16 = 10 +4 [chain shirt] +2 [dexterity]

Touch AC: 12
Flat-footed: 14

Initiative modifier: +2 = +2 [dexterity]
Fortitude save: +3 = 1 [base] +2 [constitution]
Reflex save: +3 = 1 [base] +2 [dexterity]
Will save: +7 = 4 [base] +3 [wisdom]
Attack (handheld): +2 = 2 [base]
Attack (unarmed): +2 = 2 [base]
Attack (missile): +4 = 2 [base] +2 [dexterity]
Grapple check: +2 = 2 [base]

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
38 lb. or less
39-76 lb.
77-115 lb.
115 lb.
230 lb.
575 lb.

Languages: Abyssal Common Infernal Orc

Gauntlet [1d3, crit x2, 1 lb, light, bludgeoning]

Spear [1d8, crit x3, range incr 20 ft., 6 lb., two-handed, piercing]

Falchion [2d4, crit 18-20/x2, 8 lb, two-handed, slashing]

Chain shirt [light; +4 AC; max dex +4; check penalty -2; 25 lb.]

Feats:

Eschew Materials
Smiting Spell [hand-edit as needed]
Fell Animate [hand-edit as needed]

Traits:

Skill Name

Key
Ability

Skill
Modifier

Ability
Modifier

Ranks

Misc.
Modifier
Appraise Int 3 =
+3

Balance Dex* 2 =
+2

Bluff Cha 11 =
+3
+8
Climb Str* 0 =
+0

Concentration Con 8 =
+2
+6
Craft_1 Int 3 =
+3

Craft_2 Int 3 =
+3

Craft_3 Int 3 =
+3

Decipher Script Int 11 =
+3
+8
Diplomacy Cha 5 =
+3
+2 [bluff]
Disguise Cha 3 =
+3

Escape Artist Dex* 2 =
+2

Forgery Int 3 =
+3

Gather Information Cha 3 =
+3

Heal Wis 3 =
+3

Hide Dex* 10 =
+2
+8
Intimidate Cha 13 =
+3
+8 +2 [bluff]
Jump Str* 0 =
+0

Knowledge (arcana) Int 9 =
+3
+6
Listen Wis 3 =
+3

Move Silently Dex* 2 =
+2

Perform_1 Cha 3 =
+3

Perform_2 Cha 3 =
+3

Perform_3 Cha 3 =
+3

Perform_4 Cha 3 =
+3

Perform_5 Cha 3 =
+3

Ride Dex 2 =
+2

Search Int 3 =
+3

Sense Motive Wis 3 =
+3

Spellcraft Int 9 =
+3
+4 +2 [Knowledge, arcane]
Spot Wis 3 =
+3

Survival Wis 3 =
+3

Swim Str** 0 =
+0

Use Rope Dex 2 =
+2


* = check penalty for wearing armor

Bluff >=5 ranks gives +2 on disguise checks to act in character.
First-level dread necromancer spells: 7 (6+1) per day

Second-level dread necromancer spells: 5 (4+1) per day

Human:

Extra feat at first level (already included)
Four extra skill points at first level (already included)
One extra skill point at each additional level (already included)

Dread Necromancer:

Core class from "Heroes of Horror" [see this for details]

The spell table is as a sorcerer, and spellcasting is charisma-based.

At each level, the dread necromancer knows all spells from a (short) class list.

Class HP rolled
Level 1: Dread Necromancer 6
Level 2: Dread Necromancer 5
Level 3: Dread Necromancer 1
Level 4: Dread Necromancer 6 +1 to intelligence
Level 5: Dread Necromancer 5


Hiro Dark's Equipment:

40 lb
2 lb
5 lb
2 lb



1 lb
1 lb


1 lb
8 lb
1 lb
1 lb
2 lb
_____
64 lb Weapons / Armor / Shield (from above)
Backpack
Bedroll
Caltrops
Chalk
Ink vial
Ink pen
Lamp (common)
Mirror
Paper sheets x5
Parchment sheets x5
Sealing wax
Spade / shovel
Spyglass
Holy symbol (silver)
Spell component pouch

Total

More about Hiro Dark: Because why NOT have a guy who likes summoning/creating Undead in a party containing a Paladin and several other Lawful-Good characters? Very Happy
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Thunderscreamer
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Aries Pig
Posts : 706
Join date : 2011-12-23
Age : 23

PostSubject: Re: The Token-Opposed-Alignment Character(Relax, he's not evil, MotS)   Thu Mar 29, 2012 4:18 pm

You know, if there's one thing I've learned through DnD, it's that no one makes an evil necromancer Razz
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Hiro
I Want Dylan's Babies!
I Want Dylan's Babies!


Libra Dog
Posts : 546
Join date : 2011-12-06
Age : 23

PostSubject: Re: The Token-Opposed-Alignment Character(Relax, he's not evil, MotS)   Thu Mar 29, 2012 10:35 pm

No, they do. Its just that since we seem to be having a primarily Lawful Good party, making him a Necromancer is probably already pushing my luck. Never MIND if I made him Evil...XD
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Jeebus
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Age : 25
Location : Engerland

PostSubject: Re: The Token-Opposed-Alignment Character(Relax, he's not evil, MotS)   Thu Mar 29, 2012 11:01 pm

HE IS ALSO A RAPPE- No wait wrong.
I am 0kay with this
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Trollface
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Swiftyuki was here.
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Location : Lurking in the shadows.

PostSubject: Re: The Token-Opposed-Alignment Character(Relax, he's not evil, MotS)   Fri Mar 30, 2012 12:27 am

^Either a Rogue or Dread Necromancer. Totally called it.
Although, I thought you'd go with rogue, to be honest. Now I have to play skill class to balance the party out. Dammit, I already rolled DPS!
Oh well, I think I have an idea or two I can work with. ^_^

But yeah... I am also noticing how there's two divine spellcasters in this party... I foresee a lot of Re-deaded undead kobold. =P

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