Zezio
Male Human Rogue 15 / Prestige Class 10
Chaotic Evil
Representing Zak
Strength 15 (+2)
Dexterity 20 (+5)
Constitution 15 (+2)
Intelligence 18 (+4)
Wisdom 15 (+2)
Charisma 14 (+2)
Size: Medium
Height: 5' 11"
Weight: 195 lb
Skin: Pale
Eyes: Gray
Hair: Light Brown Straight; Light Beard
Total Hit Points: 167 [includes 8 for lycanthropy]
Speed: 30 feet
Armor Class: 22 = 10 +8 [Elven Chain] +4 [dexterity]
Touch AC: 14
Flat-footed: 17 [uncanny dodge]
Initiative modifier: +4 = +4 [dexterity]
Fortitude save: +12 = 8 [base] +2 [epic] +2 [constitution]
Reflex save: +21 = 15 [base] +2 [epic] +4 [dexterity]
Will save: +14 = 8 [base] +2 [epic] +2 [wisdom] +2 [iron will]
Attack (handheld): +22/+17/+12/+7 = 16 [base] +3 [epic] +3 [strength]
Weapon Finesse: +24/+19/+14/+8 = 16 [base] +3 [epic] +5 [dexterity]
Attack (unarmed): +22/+17/+13/+7 = 16 [base] +3 [epic] +3 [strength]
Attack (missile): +24/+19/+13/+8 = 16 [base] +3 [epic] +5 [dexterity]
Grapple check: +22/+17/+13/+7 = 16 [base] +3 [epic] +3 [strength]
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
86 lb. or less
87-173 lb.
174-260 lb.
260 lb.
520 lb.
1300 lb.
Languages: Common Elven Dark_Elf_Silent Undercommon
Gauntlet [1d3, crit x2, 1 lb, light, bludgeoning]
Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]
Hand Axe [1d6, crit x3, crit x2., 3 lb., light, slashing]
Schiavona of Mass Destruction (+4 1/d silence on foe struck +1d8 Fire Damage Schiavona) [1d8, crit 18-20/x3, 4 lb, one-handed, slashing/piercing] (Improved crit) 250000 Gc
+2 1d6 poison damage Hand Crossbow [1d4, 19-20/x2, range incr 30 ft., 2 lb., piercing] 26000
+3 Elven Chain [light; +5 AC; max dex +4; check penalty -2; 20 lb.] 75200 Gc
Ring of Invisibility 20000 Gc
Ring of Detect Thoughts 100000
Total Gold Spent 47200gc
Feats:
Combat Expertise
Improved Disarm
Improved Feint
Improved Trip
Whirlwind Attack
Combat Reflexes
Dodge
Mobility
Spring Attack
Improved Critical x1 Weapon(s):
Iron Will
Martial Weapon Proficiency Weapon:
Great Dexterity [epic] x1
Crippling Strike [high-level rogue]
Opportunist [high-level rogue]
Insane (-3 Diplomacy) [flaw; hand-edit as needed]
Weapon Finesse
Traits:
Skill Name Key
Ability Skill
Modifier Ability
Modifier Ranks Misc.
Modifier
Appraise Int 10 = +3 +7
Balance Dex* 16 = +4 +10 +2 [tumble]
Bluff Cha 12 = +2 +10
Climb Str* 17 = +3 +14
Concentration Con 2 = +2
Craft_1 Int 3 = +3
Craft_2 Int 3 = +3
Craft_3 Int 3 = +3
Decipher Script Int 8 = +3 +5
Diplomacy Cha 13 = +2 +7 +2 [bluff] +2 [sense motive]
Disable Device Int 13 = +3 +10
Disguise Cha 12 = +2 +10
Escape Artist Dex* 17 = +4 +13
Forgery Int 13 = +3 +10
Gather Information Cha 14 = +2 +10 +2 [know local]
Heal Wis 2 = +2
Hide Dex* 14 = +4 +10
Intimidate Cha 12 = +2 +8 +2 [bluff]
Jump Str* 15 = +3 +10 +2 [tumble]
Knowledge (local) Int 14 = +3 +11
Listen Wis 11 = +2 +9
Move Silently Dex* 18 = +4 +14
Open Lock Dex 14 = +4 +10
Perform_1 Cha 13 = +2 +11
Perform_2 Cha 2 = +2
Perform_3 Cha 2 = +2
Perform_4 Cha 2 = +2
Perform_5 Cha 2 = +2
Profession Wis 9 = +2 +7
Ride Dex 4 = +4
Search Int 10 = +3 +7
Sense Motive Wis 9 = +2 +7
Sleight of Hand Dex* 16 = +4 +10 +2 [bluff]
Spot Wis 12 = +2 +10
Survival Wis 2 = +2
Swim Str** 13 = +3 +10
Tumble Dex* 19 = +4 +13 +2 [jump]
Use Magic Device Cha 15 = +2 +13
Use Rope Dex 16 = +4 +12
Use
psi device Cha 11 = +2 +9
Control Shape Wis 2 = 2 +0
* = check penalty for wearing armor
Bluff >=5 ranks gives +2 on disguise checks to act in character.
Decipher Script >=5 ranks gives +2 on use magic device checks involving scrolls.
Escape Artist >=5 ranks gives +2 on use rope checks for bindings.
Use Psionic Device >=5 ranks gives +2 to talk to psionic stones.
Search >=5 ranks gives +2 on survival checks while tracking.
Use Rope >=5 ranks gives +2 on climb checks involving ropes.
Use Rope >=5 ranks gives +2 on escape artist checks involving ropes.
Human:
Extra feat at first level (already included)
Four extra skill points at first level (already included)
One extra skill point at each additional level (already included)
Rogue:
Sneak Attack +8d6
Trapfinding
Evasion (level 2)
Trap Sense (level 3)
Uncanny Dodge (level 4)
Improved Uncanny Dodge (level
Special Abilities (choices begin at 10th level)
Prestige Class
Hit dice d6
Fast increase in attack bonuses
Slow increase in fortitude saves
Fast increase in reflex saves
Slow increase in will saves
Base 4 skill points per level
Light armor proficiency
One bonus feat
More:
Class HP rolled
Level 1: Rogue 6
Level 2: Rogue 4
Level 3: Rogue 4
Level 4: Rogue 4 +1 to dexterity
Level 5: Rogue 4
Level 6: Rogue 4
Level 7: Rogue 4
Level 8: Rogue 4 +1 to dexterity
Level 9: Rogue 4
Level 10: Rogue 4
Level 11: Rogue 4
Level 12: Rogue 4 +1 to intelligence
Level 13: Rogue 4
Level 14: Rogue 4
Level 15: Rogue 4
Level 16: Prestige Class 3 +1 to intelligence
Level 17: Prestige Class 5
Level 18: Prestige Class 3
Level 19: Prestige Class 4
Level 20: Prestige Class 4 +1 to intelligence
Level 21: Prestige Class 6
Level 22: Prestige Class 6
Level 23: Prestige Class 6
Level 24: Prestige Class 4 +1 to Dexterity
Level 25: Prestige Class 6
Zezio's Equipment:
31 lb
3 lb
2 lb
5 lb
2 lb
4 lb
20 lb
1 lb
1 lb
2 lb
1 lb
_____
72 lb Weapons / Armor / Shield (from above)
Crossbow bolts (quiver of 10) x3
Backpack
Bedroll
Caltrops
Candle
Flint and steel
Grappling hook
Rope (50', hempen) x2
Sacks x1
Signal whistle
Signet ring
Spyglass
Torches x2
Thieves' tools
387100 Gc
Total
More about Zezio: