Sara Coal
Female Half-Fiend Pixie Outsider 1 / Barbarian 13 / Assassin 3
Neutral Evil
Strength 21 (31 with equipment other than armor, 41 with all equipment) (+5,+10,+15)
Dexterity 26 (32 with Boots) (+8,+11)
Constitution 19 (+4)
Intelligence 22 (+6)
Wisdom 17 (+3)
Charisma 22 (+6)
Size: Small
Height: 2' 9"
Weight: 33 lb
Skin: Silvery
Eyes: Violet
Hair: Black Wavy
Total Hit Points: 179
Speed: 40 feet [barbarian]
Armor Class: 21 = 10 +8 [dexterity] +1 [small] +1 [half-fiend] +1 [pixie]
Touch AC: 19
Flat-footed: 21 [uncanny dodge]
Initiative modifier: +8(+11) = +8(+11) [dexterity]
Fortitude save: +15 = 11 [base] +4 [constitution]
Reflex save: +17(+20) = 9 [base] +8(+11) [dexterity]
Will save: +10 = 7 [base] +3 [wisdom]
Attack (handheld): +22(+27,+32)/+17/+12/+7 = 16 [base] +5(+10,+15) [strength] +1 [small]
Attack (unarmed): +22(+27,+32)/+17/+12/+7 = 16 [base] +5(+10,+15) [strength] +1 [small]
Attack (missile): +25(+28)/+20/+15/+10 = 16 [base] +8(+11) [dexterity] +1 [small]
Grapple check: +17(+22,+27)/+12/+7/+2 = 16 [base] +5(+10,+15) [strength] -4 [small]
Light load:115 lb. or less (612 lb. or less; 2448 lb. or less)
Medium load:116-230 lb.(613-1224 lb.; 2449-4896 lb.)
Heavy load:230-345 lb.(1225-1840 lb.; 4897-7360 lb.)
Lift over head:345 lb.(1840 lb.; 7360 lb.)
Lift off ground:690 lb.(3680 lb.; 14720 lb.)
Push or drag:1725 lb.(9200 lb.; 36800 lb)
Languages: Infernal Common YuanTi Shadowswyft Elven Halfling Orc Sylvan
Heavy Flail [1d8, crit 19-20/x2, 5 lb., two-handed, bludgeoning]
Ranseur [1d6, crit x3, 6 lb., two-handed, piercing]
Bastard Sword [1d8, crit 19-20/x2, 3 lb., one-handed, slashing]
Orc Double Axe [1d6/1d6, crit x3, 7 1/2 lb., two-handed, slashing]
Feats:
Dodge
Exotic Weapon Proficiency Weapon:
Leadership
Power Attack
Cleave
Quick Draw
Monkey's Grip [hand-edit as needed]
Traits:
Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Appraise Int 6 = +6
Balance Dex* 18(21) = +8(+11) +10
Bluff Cha 21 = +6 +15
Climb Str* 5(10,15) = +5(+10,+15)
Concentration Con 14 = +4 +10
Craft_1 Int 6 = +6
Craft_2 Int 6 = +6
Craft_3 Int 6 = +6
Decipher Script Int 11 = +6 +5
Diplomacy Cha 20 = +6 +10 +2 [bluff] +2 [sense motive]
Disable Device Int 11 = +6 +5
Disguise Cha 11 = +6 +5
Escape Artist Dex* 8(+11) = +8(+11)
Forgery Int 6 = +6
Gather Information Cha 16 = +6 +10
Handle Animal Cha 26 = +6 +20
Heal Wis 13 = +3 +10
Hide Dex* 27(30) = +8(+11) +15 +4 [small]
Intimidate Cha 23 =
+6
+15 +2 [bluff]
Jump Str* 14(23,28) = +5(+10,+15) +5 +4(
[speed 40(80)]
Listen Wis 15 = +3 +10 +2 [pixie]
Move Silently Dex* 18(21) = +8(+11) +10
Perform_1 Cha 6 = +6
Perform_2 Cha 6 = +6
Perform_3 Cha 6 = +6
Perform_4 Cha 6 = +6
Perform_5 Cha 6 = +6
Ride Dex 20(23) = +8(+11) +10 +2 [handle animal]
Search Int 8 = +6 +2 [pixie]
Sense Motive Wis 13 = +3 +10
Spot Wis 12 = +3 +7 +2 [pixie]
Survival Wis 13 = +3 +10
Swim Str** 5(10,15) = +5(+10,+15)
Use Rope Dex 8(11) = +8(+11)
* = check penalty for wearing armor
Bluff >=5 ranks gives +2 on disguise checks to act in character.
Pixie:
-4 strength, +4 dexterity, +2 intelligence, +2 charisma (already included)
Fly 60 feet (god)
Low-light vision
Free "dodge" feat
Level adjustment +4, or +6 if can use Otto's irresistible dance
Fey
Damage reduction 10/cold iron
Greater invisibility
Spell resistance 15+class level
Half-Fiend Template:
+4 strength, +4 dexterity, +2 constitution, +4 intelligence, +2 charisma
Outsider (native)
Bat wings allow flying at double the base speed
Darkvision to 60 feet
Spells
Immune to poison
Spell resistance 10+HD (maximum 35)
Damage reduction
Acid, cold, electricity, and fire resistance 10
Claw and bite attacks
+4 effective character level
Barbarian:
Illiteracy (2 skill points to learn to read)
Rage
Fast Movement (already included)
Uncanny Dodge (level 2)
Trap Sense (level 3)
Improved Uncanny Dodge (level 5)
Damage Reduction 1/- (level 7)
Damage Reduction 2/- (level 10)
Greater Rage (level 11)
Damage Reduction 3/- (level 13)
Indominitable Will (level 14)
Damage Reduction 4/- (level 16)
Tireless Rage (level 17)
Damage Reduction 5/- (level 19)
Mighty Rage (level 20)
Assassin
Hit dice d6
Average increase in attack bonuses
Slow increase in fortitude saves
Fast increase in reflex saves
Slow increase in will saves
Base 4 skill points per level
Light armor proficiency
No bonus feats
More:
Class HP rolled
Level 1: Fey 6
Level 2: Barbarian 5
Level 3: Barbarian 2
Level 4: Barbarian 5 +1 to strength
Level 5: Barbarian 12
Level 6: Barbarian 12
Level 7: Barbarian 7
Level 8: Barbarian 8 +1 to strength
Level 9: Barbarian 4
Level 10: Barbarian 5
Level 11: Barbarian 9
Level 12: Barbarian 9 +1 to constitution
Level 13: Barbarian 6
Level 14: Barbarian 4
Level 15: Assassin 6
Level 16: Assassin 5 +1 to strength
Level 17: Assassin 6
Sara Coal's Equipment:
22 lb
2 lb
1 lb
2 lb
1 lb
1 lb
1 lb
1 lb
_____
31 lb Weapons / Armor / Shield (from above)
Backpack
Bedroll
Caltrops
Mirror
Mug
Spyglass
Thieves' tools
Total
More about Sara Coal: