Varris
XP: 1200/3000
Male Human Swashbuckler 1/Rogue 1
Chaotic Neutral
Strength 13 (+1)
Dexterity 18 (+4)
Constitution 14 (+2)
Intelligence 16 (+3)
Wisdom 11 (+0)
Charisma 16 (+3)
Size: Medium
Height: 5' 4"
Weight: 180 lb
Skin: Tan
Eyes: Green
Hair: Light Brown Straight
Total Hit Points: 16
Speed: 30 feet
Armor Class: 14 = 10 +4 [dexterity]
Touch AC: 14
Flat-footed: 10
Initiative modifier: +4 = +4 [dexterity]
Fortitude save: +4 = 2 [base] +2 [constitution]
Reflex save: +6 = 2 [base] +4 [dexterity]
Will save: +0 = 0 [base]
Attack (handheld): +2 = 1 [base] +1 [strength]
Weapon Finesse: +5 = 1 [base] +4 [dexterity]
Attack (unarmed): +2 = 1 [base] +1 [strength]
Attack (missile): +5 = 1 [base] +4 [dexterity]
Grapple check: +2 = 1 [base] +1 [strength]
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
50 lb. or less
51-100 lb.
101-150 lb.
150 lb.
300 lb.
750 lb.
Languages: Celestial Common Draconic Elven
Rapier [1d6, crit 18-20/x2, 2 lb., one-handed, piercing]
Flintlock Pistol [1d10, crit x3, range incr 50 ft, 3 lb, piercing]
Feats:
Combat Reflexes
Dodge
Weapon Finesse
Traits:
Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Appraise Int 5 =
+3 +2
Balance Dex* 8 =
+4
+2
Bluff Cha 8 =
+3
+5
Climb Str* 6 =
+1
+5
Concentration Con 2 =
+2
Craft_1 Int 3 =
+3
Craft_2 Int 3 =
+3
Craft_3 Int 3 =
+3
Diplomacy Cha 10=
+3
+5 +2
Disguise Cha 3 =
+3
Escape Artist Dex* 9 =
+4
+5
Forgery Int 3 =
+3
Gather Information Cha 5 =
+3 +2
Heal Wis 0 =
+0
Hide Dex* 4 =
+4
Intimidate Cha 5 =
+3 +2
Jump Str* 5 =
+1
+4
Listen Wis 0 =
+0
Move Silently Dex* 4 =
+4
Perform_1 Cha 3 =
+3
Perform_2 Cha 3 =
+3
Perform_3 Cha 3 =
+3
Perform_4 Cha 3 =
+3
Perform_5 Cha 3 =
+3
Ride Dex 4 =
+4
Search Int 7 =
+3
+4
Sense Motive Wis 2 =
+0 +2
Spot Wis 0 =
+0
Survival Wis 0 =
+0
Swim Str** 1 =
+1
Tumble Dex* 8 =
+4
+4
Use Rope Dex 8 =
+4
+4
Knowledge(Nautical) Int 5 =
+3
+2
Sleight of Hand Dex* 8 =
+4
+4
* = check penalty for wearing armor
Human:
Extra feat at first level (already included)
Four extra skill points at first level (already included)
One extra skill point at each additional level (already included)
Swashbuckler:
Free weapon finesse feat
+1 on reflex saves (already included)(level 2)
Insightful strike (level 3)
Dodge bonus +1 (level 5)
Acrobatic Charge (level 7)
Improved Flanking (level
Dodge bonus +2 (level 10)
Lucky (level 11)
+2 on reflex saves (already included)(level 11)
Acrobatic Skill Mastery (level 13)
Weakening Critical (level 14)
Dodge bonus +3 (level 15)
Slippery Mind (level 17)
Dodge bonus +4 (level 20)
+3 on reflex saves (already included)(level 20)
Rogue:
Sneak Attack +1d6
Trapfinding
Class HP rolled
Level 1: Swashbuckler 10
Level 2: Rogue 4
Varris's Equipment:
2 lb
5 lb
5 lb
8 lb
_____
20 lb Weapons / Armor / Shield (from above)
Bedroll
Bottle
Chalk
Crowbar
Flint and steel
Pole
Total
More about Varris: