Keith the Sellsword
Male (Drow)Elf Thug Fighter 1
Chaotic Neutral
Strength 17 (+3)
Dexterity 14 (+2)
Constitution 14 (+2)
Intelligence 14 (+2)
Wisdom 13 (+1)
Charisma 14 (+2)
Size: Medium
Height: 5' 1"
Weight: 135 lb
Skin: Black
Eyes: Red
Hair: White Straight; Beardless
Total Hit Points: 12
Speed: 30 feet
Armor Class: 15 = 10 +3 [studded] +2 [dexterity]
Touch AC: 12
Flat-footed: 14
Initiative modifier: +2 = +2 [dexterity]
Fortitude save: +4 = 2 [base] +2 [constitution]
Reflex save: +2 = 0 [base] +2 [dexterity]
Will save: +1 = 0 [base] +1 [wisdom]
Attack (handheld): +4 = 1 [base] +3 [strength]
Attack (unarmed): +4 = 1 [base] +3 [strength]
Attack (missile): +3 = 1 [base] +2 [dexterity]
Grapple check: +4 = 1 [base] +3 [strength]
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
86 lb. or less
87-173 lb.
174-260 lb.
260 lb.
520 lb.
1300 lb.
Languages: Common, Dark Elf Silent, Elven, Sylvan
Spiked Gauntlet [1d4, crit x2, 1 lb, light, piercing]
Hand Axe [1d6, crit x3, crit x2., 3 lb., light, slashing]
Longsword [1d8, crit 19-20/x2 4 lb, one-handed, slashing]
Composite Longbow [1d8, crit x3, range incr. 100 ft., 3 lb, piercing]
Studded armor [light; +3 AC; max dex +5; check penalty -1; 20 lb.]
Feats:
Quick Draw
Traits:
Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Appraise Int 2 =
+2
Balance Dex* 2 =
+2
Bluff Cha 6 =
+2
+4
Climb Str* 7 =
+3
+4
Concentration Con 2 =
+2
Craft_1 Int 2 =
+2
Craft_2 Int 2 =
+2
Craft_3 Int 2 =
+2
Diplomacy Cha 2 =
+2
Disguise Cha 2 =
+2
Escape Artist Dex* 2 =
+2
Forgery Int 2 =
+2
Gather Information Cha 2 =
+2
Heal Wis 1 =
+1
Hide Dex* 2 =
+2
Intimidate Cha 6 =
+2
+4
Jump Str* 7 =
+3
+4
Knowledge (local) Int 6 =
+2
+4
Listen Wis 3 =
+1
+2 [elf]
Move Silently Dex* 2 =
+2
Perform_1 Cha 2 =
+2
Perform_2 Cha 2 =
+2
Perform_3 Cha 2 =
+2
Perform_4 Cha 2 =
+2
Perform_5 Cha 2 =
+2
Ride Dex 2 =
+2
Search Int 4 =
+2
+2 [elf]
Sense Motive Wis 1 =
+1
Spot Wis 3 =
+1
+2 [elf]
Survival Wis 1 =
+1
Swim Str** 7 =
+3
+4
Use Rope Dex 2 =
+2
* = check penalty for wearing armor
Elf:
+2 dexterity / -2 constitution (already included)
Immune to magical sleep
+2 racial bonus to saves vs. enchantments
Low-light vision
Proficient with longsword, rapier, longbow & shortbow
+2 racial bonus on listen, search, and spot checks
Notice secret doors
Thug Fighter:
Bonus Feats (already included)
Thugs get limited armor, no shield, more skills / skill points.
Class HP rolled
Level 1: Fighter 10
Keith's Equipment:
31 lb Weapons / Armor / Shield (from above)
3 lb Arrows (quiver of 20) x1
2 lb Backpack
5 lb Bedroll
2 lb Caltrops
5 lb Crowbar
4 lb Grappling hook
10 lb Rope (50', hempen) x1
1 lb Spyglass
1 lb Hourglass
_____
64 lb Total
More about Keith: As discussed with sir Zak, Keith is essentially a Drow in everything but stats. Instead Im substituting Elven stats, just y'know, he be a Drow.
Also mostly just playing a second character because I see no reason why not and Zak was fine with it.